![]() ![]() They generally have high HP, high protection and Regeneration / Recuperation / Awe to mitigated damage and afflictions. ![]() Super combatant pretenders are often used to increase early expansion significantly. Players can make a number of choice to tilt that balance, such as investing in an awake pretender that can be used to help accelerate their expansion, or scales to help accelerate their initial troop production.įor more indepth information, you can checkout Naaira's expansion guide. There is no strict definition, but it might end around when the first player versus player wars start, or when the harder-to-take thrones are the only independent provinces left to claim.īecause it's easy to test in singleplayer game quickly and repeatedly, and it follows consistent and predictable patterns, it will often be a very finely tuned phase of the game when it comes to veteran players.Įxpansion involves strategic tradeoffs: nations that are good there but might be comparatively weak late on will look to gain an early edge and snowball out of control, while more greedy strategies might try to make the most of it. ![]() Expansion refers to the initial phase of the game where players are mostly fighting independents and quickly taking unclaimed territory.ĭepending on the size of the map or the efficiency of the players, it might last around 10 or 20 turns. ![]()
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